#TODO winit crate error (even after cargo update)
[source]
git = "https://github.com/sebcrozet/kiss3d"
shallow_clone = true
[build]
template = "cargo"
cargoexamples = [
    "camera",
    "cube",
    "lines",
    "multi_windows",
    "planar_lines",
    "points",
    "post_processing",
    "primitives",
    "primitives2d",
    "procedural",
    "rectangle",
    "screenshot",
    "stereo",
    "text",
    "texturing",
    "ui",
    "window",
]
