#TODO maybe incomplete script, see https://github.com/endless-sky/endless-sky/blob/master/docs/readme-cmake.md#building-the-game
[source]
git = "https://github.com/endless-sky/endless-sky"
rev = "95e72950e1554392666fa41bb18c978868aa6611"
[build]
template = "custom"
dependencies = [
    "sdl2",
    "libpng",
    "libjpeg",
    "mesa",
    "glew",
    "openal",
    "libmad",
    "libuuid",
]
script = """
COOKBOOK_CONFIGURE="cmake"
COOKBOOK_CONFIGURE_FLAGS=(
    -DCMAKE_BUILD_TYPE=Release
    -DCMAKE_CROSSCOMPILING=True
    -DCMAKE_EXE_LINKER_FLAGS="-static"
    -DCMAKE_INSTALL_PREFIX="/"
    -DCMAKE_PREFIX_PATH="${COOKBOOK_SYSROOT}"
    -DCMAKE_SYSTEM_NAME=Generic
    -DCMAKE_SYSTEM_PROCESSOR="$(echo "${TARGET}" | cut -d - -f1)"
    -DCMAKE_VERBOSE_MAKEFILE=On
"${COOKBOOK_SOURCE}"
)
cookbook_configure
"""
