mirror of
https://gitlab.redox-os.org/redox-os/redox.git
synced 2026-06-22 12:54:20 +08:00
Merge branch 'avoid_patches' into 'master'
gigalomania moved to patched repository See merge request redox-os/cookbook!192
This commit is contained in:
commit
e92d74f7f2
@ -1,99 +0,0 @@
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--- source/Makefile 2018-05-28 10:13:03.737049078 +0200
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+++ build/Makefile 2018-05-28 11:23:29.808994973 +0200
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@@ -1,13 +1,14 @@
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-CC=g++
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+CC=$(CPPHOST)
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CCFLAGS=-O2 -Wall
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CFILES=game.cpp gamestate.cpp gui.cpp image.cpp main.cpp panel.cpp player.cpp resources.cpp screen.cpp sector.cpp sound.cpp tutorial.cpp utils.cpp TinyXML/tinyxml.cpp TinyXML/tinyxmlerror.cpp TinyXML/tinyxmlparser.cpp
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HFILES=game.h gamestate.h gui.h image.h panel.h player.h resources.h screen.h sector.h sound.h tutorial.h utils.h common.h stdafx.h TinyXML/tinyxml.h
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OFILES=game.o gamestate.o gui.o image.o panel.o player.o resources.o screen.o sector.o sound.o tutorial.o utils.o main.o TinyXML/tinyxml.o TinyXML/tinyxmlerror.o TinyXML/tinyxmlparser.o
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APP=gigalomania
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-INC=`sdl2-config --cflags`
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-LINKPATH=`sdl2-config --libs` -L/usr/X11R6/lib/ -L/usr/lib
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+INC=$(CPPFLAGS)
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+LINKPATH=$(LDFLAGS)
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+GAMEPATH="/games/gigalomania"
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-LIBS=-lSDL2_image -lSDL2_mixer
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+LIBS=-lSDL_mixer -lSDL_image -ljpeg -lpng -lSDL -lorbital -lz
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all: $(APP)
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@@ -19,69 +20,16 @@
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# REMEMBER to update debian/dirs if the system directories that we use are changed!!!
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install: $(APP)
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- mkdir -p $(DESTDIR)/opt/gigalomania # -p so we don't fail if folder already exists
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- cp $(APP) $(DESTDIR)/opt/gigalomania
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- cp readme.html $(DESTDIR)/opt/gigalomania
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- cp -a gfx/ $(DESTDIR)/opt/gigalomania # -a need to copy permissions etc
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- cp -a islands/ $(DESTDIR)/opt/gigalomania
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- cp -a music/ $(DESTDIR)/opt/gigalomania
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- cp -a sound/ $(DESTDIR)/opt/gigalomania
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- # needed for DESTDIR option:
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- mkdir -p $(DESTDIR)/usr/share/applications
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- cp gigalomania.desktop $(DESTDIR)/usr/share/applications/
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- #cp gigalomania_fullscreen.desktop $(DESTDIR)/usr/share/applications/
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- # needed for DESTDIR option:
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- mkdir -p $(DESTDIR)/usr/share/pixmaps
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- cp gigalomania64.png $(DESTDIR)/usr/share/pixmaps/
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-# REMEMBER to update debian/dirs if the system directories that we use are changed!!!
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+ mkdir -p $(DESTDIR)$(GAMEPATH) # -p so we don't fail if folder already exists
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+ cp $(APP) $(DESTDIR)$(GAMEPATH)
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+ cp readme.html $(DESTDIR)$(GAMEPATH)
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+ cp -a gfx/ $(DESTDIR)$(GAMEPATH)
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+ cp -a islands/ $(DESTDIR)$(GAMEPATH)
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+ cp -a music/ $(DESTDIR)$(GAMEPATH)
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+ cp -a sound/ $(DESTDIR)$(GAMEPATH)
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uninstall:
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- rm -rf $(DESTDIR)/opt/gigalomania # -f so we don't fail if folder doesn't exist
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- rm -f $(DESTDIR)/usr/share/applications/gigalomania.desktop
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- #rm -f $(DESTDIR)/usr/share/applications/gigalomania_fullscreen.desktop
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- rm -f $(DESTDIR)/usr/share/pixmaps/gigalomania64.png
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-
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-install_maemo: $(APP)
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- mkdir -p $(DESTDIR)/opt/gigalomania # -p so we don't fail if folder already exists
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- cp $(APP) $(DESTDIR)/opt/gigalomania
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- cp -a gfx/ $(DESTDIR)/opt/gigalomania # -a need to copy permissions etc
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- cp -a islands/ $(DESTDIR)/opt/gigalomania
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- cp -a music/ $(DESTDIR)/opt/gigalomania
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- cp -a sound/ $(DESTDIR)/opt/gigalomania
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- mkdir -p $(DESTDIR)/usr/share/applications/hildon/
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- cp gigalomania_maemo.desktop $(DESTDIR)/usr/share/applications/hildon/
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- mkdir -p $(DESTDIR)/usr/share/pixmaps
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- cp gigalomania48.png $(DESTDIR)/usr/share/pixmaps/
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- chmod a+x gigalomania_mobile.sh # workaround for permissions not set in zip file!
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- mkdir -p $(DESTDIR)/usr/bin/
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- cp gigalomania_mobile.sh $(DESTDIR)/usr/bin/gigalomania_mobile.sh
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-
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-uninstall_maemo:
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- rm -rf $(DESTDIR)/opt/gigalomania # -f so we don't fail if folder doesn't exist
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- rm -f $(DESTDIR)/usr/share/applications/hildon/gigalomania_maemo.desktop
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- rm -f $(DESTDIR)/usr/share/pixmaps/gigalomania48.png
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- rm -f $(DESTDIR)/usr/bin/gigalomania_mobile.sh
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-
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-install_meego: $(APP)
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- mkdir -p $(DESTDIR)/opt/gigalomania # -p so we don't fail if folder already exists
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- cp $(APP) $(DESTDIR)/opt/gigalomania
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- cp -a gfx/ $(DESTDIR)/opt/gigalomania # -a need to copy permissions etc
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- cp -a islands/ $(DESTDIR)/opt/gigalomania
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- cp -a music/ $(DESTDIR)/opt/gigalomania
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- cp -a sound/ $(DESTDIR)/opt/gigalomania
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- mkdir -p $(DESTDIR)/usr/share/applications
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- cp gigalomania_maemo.desktop $(DESTDIR)/usr/share/applications/
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- mkdir -p $(DESTDIR)/usr/share/icons/hicolor/48x48/apps/
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- cp gigalomania48.png $(DESTDIR)/usr/share/icons/hicolor/48x48/apps/
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- chmod a+x gigalomania_mobile.sh # workaround for permissions not set in zip file!
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- mkdir -p $(DESTDIR)/usr/bin/
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- cp gigalomania_mobile.sh $(DESTDIR)/usr/bin/gigalomania_mobile.sh
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-
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-uninstall_meego:
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- rm -rf $(DESTDIR)/opt/gigalomania # -f so we don't fail if folder doesn't exist
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- rm -f $(DESTDIR)/usr/share/applications/gigalomania_maemo.desktop
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- rm -f $(DESTDIR)/usr/share/icons/hicolor/48x48/apps/gigalomania48.png
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- rm -f $(DESTDIR)/usr/bin/gigalomania_mobile.sh
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+ rm -rf $(DESTDIR)$(GAMEPATH)
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clean:
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rm -rf *.o
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@ -1,9 +0,0 @@
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--- source/stdafx.h 2018-06-17 18:09:41.729534046 +0200
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+++ build/stdafx.h 2018-06-17 18:18:54.353160159 +0200
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@@ -20,5 +20,5 @@
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#elif defined(__MORPHOS__)
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#include <SDL/SDL.h>
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#else
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-#include <sdl.h>
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+#include <SDL/SDL.h>
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#endif
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@ -1,11 +0,0 @@
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--- source/image.h 2018-06-17 18:09:41.601543849 +0200
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+++ build/image.h 2018-06-17 18:23:39.379455831 +0200
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@@ -14,7 +14,7 @@
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#elif defined(__MORPHOS__)
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#include <SDL/SDL_image.h>
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#else
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-#include <SDL_image.h>
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+#include <SDL/SDL_image.h>
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#endif
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const int font_index_period_c = 26;
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@ -1,11 +0,0 @@
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--- source/sound.h 2018-06-17 18:09:41.681537723 +0200
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+++ build/sound.h 2018-06-17 18:34:51.659424313 +0200
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@@ -13,7 +13,7 @@
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#elif defined(__linux)
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#include <SDL2/SDL_mixer.h>
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#else
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-#include <SDL_mixer.h>
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+#include <SDL/SDL_mixer.h>
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#endif
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bool initSound();
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@ -1,11 +0,0 @@
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--- source/game.h 2018-06-17 18:09:41.545548138 +0200
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+++ build/game.h 2018-06-17 18:26:27.573161256 +0200
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@@ -530,7 +530,7 @@
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void startNewGame_g();
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// DATADIR is place to look if data not present in application's folder
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-//#define DATADIR "C:/temp/glmdata" // test on Windows
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+#define DATADIR "/games/gigalomania" // test on Windows
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extern string maps_dirname;
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#ifdef DATADIR
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@ -1,73 +0,0 @@
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--- source/game.cpp 2018-06-17 18:09:41.545548000 +0200
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+++ build/game.cpp 2018-06-17 20:06:47.516838000 +0200
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@@ -2900,8 +2900,8 @@
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#if SDL_MAJOR_VERSION == 1
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const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
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- *user_width = videoInfo->current_w;
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- *user_height = videoInfo->current_h;
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+ *user_width = 640;//videoInfo->current_w;
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+ *user_height = 480;//videoInfo->current_h;
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LOG("desktop is %d x %d\n", *user_width, *user_height);
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#else
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SDL_DisplayMode displayMode;
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@@ -2942,11 +2942,11 @@
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//user_width = 1184;
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//user_height = 720;
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- if( user_width >= 4*default_width_c ) {
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+ /*if( user_width >= 4*default_width_c ) {
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scale_width = 4.0f;
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LOG("scale width 4x\n");
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}
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- else if( user_width >= 3*default_width_c ) {
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+ else*/ if( user_width >= 3*default_width_c ) {
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scale_width = 3.0f;
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LOG("scale width 3x\n");
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}
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@@ -2963,11 +2963,11 @@
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return false;
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}
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- if( user_height >= 4*default_height_c ) {
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+ /*if( user_height >= 4*default_height_c ) {
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scale_height = 4.0f;
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LOG("scale height 4x\n");
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}
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- else if( user_height >= 3*default_height_c ) {
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+ else*/ if( user_height >= 3*default_height_c ) {
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scale_height = 3.0f;
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LOG("scale height 3x\n");
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}
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@@ -3022,11 +3022,11 @@
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screen = new Gigalomania::Screen();
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#if SDL_MAJOR_VERSION == 1
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- if( screen->open(4*default_width_c, 4*default_height_c, fullscreen) ) {
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+ /*if( screen->open(4*default_width_c, 4*default_height_c, fullscreen) ) {
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scale_width = scale_height = 4.0f;
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LOG("scale 4x\n");
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}
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- else if( screen->open(3*default_width_c, 3*default_height_c, fullscreen) ) {
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+ else*/ if( screen->open(3*default_width_c, 3*default_height_c, fullscreen) ) {
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scale_width = scale_height = 3.0f;
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LOG("scale 3x\n");
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}
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@@ -3636,7 +3636,7 @@
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}
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//bool quit = false;
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-bool debugwindow = false;
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+bool debugwindow = true;
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void Game::requestQuit(bool force_quit) {
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if( !state_changed ) {
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@@ -5243,7 +5243,7 @@
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debugwindow = true;
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#endif
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- bool fullscreen = true;
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+ bool fullscreen = false;
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#if defined(__amigaos4__) || defined(AROS) || defined(__MORPHOS__)
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fullscreen = false; // run in windowed mode due to reported performance problems in fullscreen mode on AmigaOS 4; also randomly hangs on AROS in fullscreen mode; also included MorphOS just to be safe
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#endif
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@ -1,20 +0,0 @@
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--- source/gamestate.cpp 2018-06-17 18:09:41.549547831 +0200
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+++ build/gamestate.cpp 2018-06-17 18:31:22.793844378 +0200
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@@ -1429,7 +1429,7 @@
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void GameState::fadeScreen(bool out, int delay, void (*func_finish)()) {
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if( fade != NULL )
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- delete fade;
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+ { delete fade; }
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if( game_g->isTesting() ) {
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if( func_finish != NULL ) {
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func_finish();
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@@ -1443,7 +1443,7 @@
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void GameState::whiteFlash() {
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//ASSERT( whitefade == NULL );
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if( whitefade != NULL )
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- delete whitefade;
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+ { delete whitefade; }
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if( !game_g->isTesting() ) {
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whitefade = new FadeEffect(true, false, 0, NULL);
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}
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@ -1,5 +1,5 @@
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VERSION=0.27
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GIT=https://git.code.sf.net/p/gigalomania/code
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GIT=https://github.com/fabiao/gigalomania
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BRANCH=master
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BUILD_DEPENDS=(sdl_mixer sdl_image sdl liborbital libpng libjpeg zlib)
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