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QuakeSpasm is a simple source port that primarily focuses on bug fixes and backwards compatibility. Its build system is a small Makefile which required a few patches in order to compile on Redox. Currently, it compiles with both SDL1 and SDL2. MP3 support is hard disabled since neither `libmad` nor `mpg123` would compile. However, the default OGG container and Vorbis decoder compiles fine. Like Doom, Quake requires commercial assets or free replications in order to run. I'm currently trying to write a small recipe for the shareware files, but ironically that has more blockers than the source port itself. Beyond the lack of content, I think this port is good to go. |
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| .. | ||
| 0ad | ||
| action | ||
| data | ||
| fps | ||
| math | ||
| open-world | ||
| other | ||
| racing | ||
| rpg | ||
| rts/mindustry | ||
| sandbox | ||
| servers/cuberite | ||
| shooter | ||
| simulation | ||
| space | ||
| strategy | ||
| tools/oxyromon | ||