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QuakeSpasm is a simple source port that primarily focuses on bug fixes and backwards compatibility. Its build system is a small Makefile which required a few patches in order to compile on Redox. Currently, it compiles with both SDL1 and SDL2. MP3 support is hard disabled since neither `libmad` nor `mpg123` would compile. However, the default OGG container and Vorbis decoder compiles fine. Like Doom, Quake requires commercial assets or free replications in order to run. I'm currently trying to write a small recipe for the shareware files, but ironically that has more blockers than the source port itself. Beyond the lack of content, I think this port is good to go. |
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| .. | ||
| classicube | ||
| devilutionx | ||
| eduke32 | ||
| freeciv | ||
| freedoom | ||
| game-2048 | ||
| gigalomania | ||
| hematite | ||
| neverball | ||
| openjazz | ||
| openjk | ||
| openttd | ||
| openttd-opengfx | ||
| openttd-openmsx | ||
| openttd-opensfx | ||
| prboom | ||
| quakespasm | ||
| redox-games | ||
| sm64ex | ||
| sopwith | ||
| spacecadetpinball | ||
| syobonaction | ||
| vvvvvv | ||
| wesnoth | ||