Fix unnecessary symbol collision

This commit is contained in:
CodeHz 2021-02-18 20:41:47 +08:00
parent 5201312cb2
commit a1d10c8bde
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@ -350,7 +350,7 @@ ST_INLN void cstr_ccat(CString *cstr, int ch)
cstr->size = size; cstr->size = size;
} }
char *unicode_to_utf8 (char *b, uint32_t Uc) ST_INLN char *unicode_to_utf8 (char *b, uint32_t Uc)
{ {
if (Uc<0x80) *b++=Uc; if (Uc<0x80) *b++=Uc;
else if (Uc<0x800) *b++=192+Uc/64, *b++=128+Uc%64; else if (Uc<0x800) *b++=192+Uc/64, *b++=128+Uc%64;
@ -361,7 +361,7 @@ char *unicode_to_utf8 (char *b, uint32_t Uc)
} }
/* add a unicode character expanded into utf8 */ /* add a unicode character expanded into utf8 */
void cstr_u8cat(CString *cstr, int ch) ST_INLN void cstr_u8cat(CString *cstr, int ch)
{ {
char buf[4], *e; char buf[4], *e;
e = unicode_to_utf8(buf, (uint32_t)ch); e = unicode_to_utf8(buf, (uint32_t)ch);