xv6-labs-2024-solution/kernel/bio.c
2024-11-25 14:20:37 +08:00

250 lines
6.0 KiB
C

// Buffer cache.
//
// The buffer cache is a linked list of buf structures holding
// cached copies of disk block contents. Caching disk blocks
// in memory reduces the number of disk reads and also provides
// a synchronization point for disk blocks used by multiple processes.
//
// Interface:
// * To get a buffer for a particular disk block, call bread.
// * After changing buffer data, call bwrite to write it to disk.
// * When done with the buffer, call brelse.
// * Do not use the buffer after calling brelse.
// * Only one process at a time can use a buffer,
// so do not keep them longer than necessary.
#include "types.h"
#include "param.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "riscv.h"
#include "defs.h"
#include "fs.h"
#include "buf.h"
// TODO: use sleeplock instead of spinlock
struct {
struct spinlock lock;
struct buf buf[NBUF];
#define NHASH 233
// struct hash_t{
// uint pos;
// struct hash_t *nxt;
// }hash[NHASH];
uint hash_head[NHASH];
uint nxt[NBUF];
struct spinlock hashlock[NHASH];
uint freelist_head;
// Linked list of all buffers, through prev/next.
// Sorted by how recently the buffer was used.
// head.next is most recent, head.prev is least.
// struct buf head;
struct spinlock freelistlock;
} bcache;
uint hasher(uint dev,uint blockno){
return blockno%NHASH;
}
int hash_get(uint dev,uint blockno){
const uint hash_pos=hasher(dev, blockno);
int pos=-1;
acquire(&bcache.hashlock[hash_pos]);
for(int cur=bcache.hash_head[hash_pos];cur!=-1;cur=bcache.nxt[cur])
if(bcache.buf[cur].dev==dev && bcache.buf[cur].blockno==blockno){
pos=cur;
goto RET;
}
RET:
release(&bcache.hashlock[hash_pos]);
// printf("%u\n",pos);
return pos;
}
void hash_add(uint dev,uint blockno,uint buf_pos){
const uint hash_pos=hasher(dev, blockno);
acquire(&bcache.hashlock[hash_pos]);
bcache.nxt[buf_pos]=bcache.hash_head[hash_pos];
bcache.hash_head[hash_pos]=buf_pos;
release(&bcache.hashlock[hash_pos]);
}
void hash_del(uint dev,uint blockno){
const uint hash_pos=hasher(dev, blockno);
acquire(&bcache.hashlock[hash_pos]);
for(int cur=bcache.hash_head[hash_pos],pre=-2;cur!=-1;cur=bcache.nxt[cur]){
if(bcache.buf[cur].dev==dev && bcache.buf[cur].blockno==blockno){
if(pre==-2){// the head is what we are looking for
bcache.hash_head[hash_pos]=bcache.nxt[cur];
}else{
bcache.nxt[pre]=bcache.nxt[cur];
}
bcache.nxt[cur]=-1;
break;
}
pre=cur;
}
release(&bcache.hashlock[hash_pos]);
}
void
binit(void)
{
struct buf *b;
initlock(&bcache.lock, "bcache");
initlock(&bcache.freelistlock, "bcache_freelist");
for(int i=0;i<NHASH;i++){
initlock(&bcache.hashlock[i], "bcache_hashtable");
bcache.hash_head[i]=-1;
}
bcache.freelist_head=-1;
// Create linked list of buffers
// bcache.head.prev = &bcache.head;
// bcache.head.next = &bcache.head;
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
// b->next = bcache.head.next;
// b->prev = &bcache.head;
initsleeplock(&b->lock, "buffer");
const uint cur=b-bcache.buf;
bcache.nxt[cur]=bcache.freelist_head;
bcache.freelist_head=cur;
// bcache.head.next->prev = b;
// bcache.head.next = b;
}
}
// Look through buffer cache for block on device dev.
// If not found, allocate a buffer.
// In either case, return locked buffer.
static struct buf*
bget(uint dev, uint blockno)
{
struct buf *b;
int pos=hash_get(dev, blockno);
// Is the block already cached?
// for(b = bcache.head.next; b != &bcache.head; b = b->next){
// if(b->dev == dev && b->blockno == blockno){
// b->refcnt++;
// release(&bcache.lock);
// acquiresleep(&b->lock);
// return b;
// }
// }
if(pos>=0){
b=&bcache.buf[pos];
++b->refcnt;
acquiresleep(&b->lock);
return b;
}
// Not cached.
// Recycle the least recently used (LRU) unused buffer.
acquire(&bcache.freelistlock);
// for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
// if(b->refcnt == 0) {
// hash_add(dev, blockno, b-bcache.buf);
// b->dev = dev;
// b->blockno = blockno;
// b->valid = 0;
// b->refcnt = 1;
// release(&bcache.lock);
// acquiresleep(&b->lock);
// return b;
// }
// }
// for(uint cur=bcache.freelist_head;cur!=-1;cur=bcache.nxt[cur])
// DEBUG();
// printf("%u\n",bcache.freelist_head);
b=&bcache.buf[bcache.freelist_head];
hash_add(dev,blockno,bcache.freelist_head);
b->dev=dev;
b->blockno=blockno;
b->valid=0;
b->refcnt=1;
bcache.freelist_head=bcache.nxt[bcache.freelist_head];
release(&bcache.freelistlock);
acquiresleep(&b->lock);
return b;
panic("bget: no buffers");
}
// Return a locked buf with the contents of the indicated block.
struct buf*
bread(uint dev, uint blockno)
{
struct buf *b;
b = bget(dev, blockno);
if(!b->valid) {
virtio_disk_rw(b, 0);
b->valid = 1;
}
return b;
}
// Write b's contents to disk. Must be locked.
void
bwrite(struct buf *b)
{
if(!holdingsleep(&b->lock))
panic("bwrite");
virtio_disk_rw(b, 1);
}
// Release a locked buffer.
// Move to the head of the most-recently-used list.
void
brelse(struct buf *b)
{
if(!holdingsleep(&b->lock))
panic("brelse");
releasesleep(&b->lock);
// acquire(&bcache.lock);
b->refcnt--;
if (b->refcnt == 0) {
hash_del(b->dev, b->blockno);
// no one is waiting for it.
// b->next->prev = b->prev;
// b->prev->next = b->next;
// b->next = bcache.head.next;
// b->prev = &bcache.head;
// bcache.head.next->prev = b;
// bcache.head.next = b;gi
acquire(&bcache.freelistlock);
const int pos=b-bcache.buf;
bcache.nxt[pos]=bcache.freelist_head;
bcache.freelist_head=pos;
// DEBUG();
// printf("%u\n",bcache.freelist_head);
release(&bcache.freelistlock);
}
// release(&bcache.lock);
}
void
bpin(struct buf *b) {
// acquire(&bcache.lock);
b->refcnt++;
// release(&bcache.lock);
}
void
bunpin(struct buf *b) {
// acquire(&bcache.lock);
b->refcnt--;
// release(&bcache.lock);
}